IxD Bauhaus at Microsoft Sweden

I spoke at Microsoft Sweden, a couple of days after returning from IxD Bauhaus in Seattle. My talk was to an audience consisting primarily of developers within the Microsoft community. I tried to infuse a presentation we did about Windows phone at Ergonomidesign with my talk in Seattle. The result is here for you to see.

Direct link here.

Speaking at Media Evolution at Malmo @mediaev

Media Evolution and Me

Just wanted to preserve for posterity, the fact that I’ll be speaking at Media Evolution on August 24-25th with an awesome lineup of speakers.

Almost surreal to think I’d be on the same panel but I’m thanking my lucky stars and the angels that guard me. :)

More on Media Evolution Conference here.

My slides from the IxD Bauhaus in Seattle

I just returned from the IxD Bauhaus event for which I was invited as a speaker.

The event was an amazing experience with a crowd of about 200+ designers, developers, students and other creative minds from the Pacific Northwest all gathered together to discuss an important revolution. I was humbled that the seed for thought was planted by the article I wrote on Johnny Holland called ‘The IxD Bauhaus – What Happens Next?’.  For this massive honor, I have Mike Kruzeniski (Windows Phone), Vicky Teinaki (Johnny Holland) and my colleagues at Ergonomidesign to thank.

The poster from the IxD Bauhaus event -

My slides from the IxD Bauhaus Event are embedded below -


Designing Beyond Design


 

Just stumbled upon this great interview. Very insightful but it just sounds so much wiser coming from Bill Moggridge himself.

This is an interview with Bill Moggridge where he talks about how we can make design that really matters. The interview is made by Designboost and is one of three made this spring on the topic Design Beyond Design, which is also the theme for Designboost 2011.

Bill Moggridge is the director of the Smithsonian’s Cooper-Hewitt, National Design Museum, the only museum in the United States devoted exclusively to historic and contemporary design. Bill designed the first laptop computer, the Grid Compass, launched in 1982. He describes his career as having three phases, first as a designer with projects for clients in ten countries, second as a co-founder of IDEO where he developed design methods for interdisciplinary design teams, and third as a spokesperson for the value of design in everyday life, writing, presenting and teaching, supported by the historical depth and contemporary reach of the museum.

Bill Moggridge recently relased the book, video and website Designing Media.

Check out the earlier interview in the series with designer Arik Levy.

http://davidreport.com/201104/bill-moggridge-interview-theme-design-design/

The Future is glassy, glossy and clean!

Yet another surface, multi-touch peddling future concept which shows a clean, simple World where everything just happens seamlessly. I like the utopian aspiration, but find it hard to believe that we’re going to interact with screens as much. I think the future’s going to have a lot of objects, gestures, screens and a lot of other stuff we havent yet imagined.

We’ll probably be using them in combination and based on the activities that we’re performing.