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	<title>Rahul Sen: Future-Sense &#187; User Experience</title>
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	<link>http://www.future-sense.net</link>
	<description>Thoughts, ramblings and experiments in making sense of a complex Future</description>
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		<title>The Interactive Holographics in Iron Man 2</title>
		<link>http://www.future-sense.net/2010/08/22/the-interactive-holographics-in-iron-man-2/</link>
		<comments>http://www.future-sense.net/2010/08/22/the-interactive-holographics-in-iron-man-2/#comments</comments>
		<pubDate>Sun, 22 Aug 2010 10:20:22 +0000</pubDate>
		<dc:creator>rahulsen79</dc:creator>
				<category><![CDATA[Experience]]></category>
		<category><![CDATA[Experience prototype]]></category>
		<category><![CDATA[Future things]]></category>
		<category><![CDATA[Information visualization]]></category>
		<category><![CDATA[Interesting discoveries]]></category>
		<category><![CDATA[New technologies]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[future concepts]]></category>
		<category><![CDATA[hologram]]></category>
		<category><![CDATA[interface design]]></category>
		<category><![CDATA[iron man]]></category>

		<guid isPermaLink="false">http://www.future-sense.net/?p=443</guid>
		<description><![CDATA[Credit: Prologue VFX via Infothestics Share on Facebook]]></description>
			<content:encoded><![CDATA[<p><strong><a href="http://prologue.com/">Credit: Prologue VFX</a></strong></p>
<p><img class="alignnone" title="Iron Man 2 Prologue" src="http://infosthetics.com/archives/iron_man_2_holographics.jpg" alt="" width="480" height="240" /></p>
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<p><img class="alignnone" title="Iron Man 2" src="http://infosthetics.com/archives/iron_man_2_holographics4.jpg" alt="" width="480" height="318" /></p>
<p><img class="alignnone" title="Iron Man2c" src="http://infosthetics.com/archives/iron_man_2_holographics5.jpg" alt="" width="480" height="315" /></p>
<p><img class="alignnone" title="Iron Man 2d" src="http://infosthetics.com/archives/iron_man_2_holographics6.jpg" alt="" width="480" height="315" /></p>
<p><strong><a href="http://infosthetics.com/archives/2010/08/prologue_the_holographics_the_iron_man_2_movie.html">via Infothestics</a></strong></p>
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		<title>Windows Phone 7 golf app (design tips)</title>
		<link>http://www.future-sense.net/2010/08/18/windows-phone-7-golf-app-design-tips/</link>
		<comments>http://www.future-sense.net/2010/08/18/windows-phone-7-golf-app-design-tips/#comments</comments>
		<pubDate>Wed, 18 Aug 2010 07:56:11 +0000</pubDate>
		<dc:creator>rahulsen79</dc:creator>
				<category><![CDATA[Experience]]></category>
		<category><![CDATA[Experience prototype]]></category>
		<category><![CDATA[Information visualization]]></category>
		<category><![CDATA[Service design]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[metro]]></category>
		<category><![CDATA[Windows Phone 7]]></category>

		<guid isPermaLink="false">http://www.future-sense.net/?p=419</guid>
		<description><![CDATA[Lets hope we get to use these guidelines and rules soon to build some kickass apps! via Engadget. Share on Facebook]]></description>
			<content:encoded><![CDATA[<p>Lets hope we get to use these guidelines and rules soon to build some kickass apps!</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="450" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="source" value="http://channel9.msdn.com/App_Themes/default/VideoPlayer10_01_18.xap" /><param name="initParams" value="deferredLoad=true,duration=0,m=http://ecn.channel9.msdn.com/o9/ch9/6925/566925/WP7DesignDaysAppDeconstructed_ch9.wmv,autostart=false,autohide=true,showembed=true, thumbnail=http://ecn.channel9.msdn.com/o9/ch9/6925/566925/WP7DesignDaysAppDeconstructed_512_ch9.png, postid=566925" /><param name="background" value="#00FFFFFF" /><param name="src" value="data:application/x-silverlight-2," /><embed type="application/x-shockwave-flash" width="600" height="450" src="data:application/x-silverlight-2," background="#00FFFFFF" initparams="deferredLoad=true,duration=0,m=http://ecn.channel9.msdn.com/o9/ch9/6925/566925/WP7DesignDaysAppDeconstructed_ch9.wmv,autostart=false,autohide=true,showembed=true, thumbnail=http://ecn.channel9.msdn.com/o9/ch9/6925/566925/WP7DesignDaysAppDeconstructed_512_ch9.png, postid=566925" source="http://channel9.msdn.com/App_Themes/default/VideoPlayer10_01_18.xap"></embed></object></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/wM5LHgSpecw?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/wM5LHgSpecw?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p><a href="http://www.engadget.com/2010/08/16/microsoft-previews-windows-phone-7-app-design-process-with-a-gol">via Engadget</a>.</p>
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		<item>
		<title>IxD + Agile = A great iterative approach to Design Making.</title>
		<link>http://www.future-sense.net/2009/12/15/ixd-agile-a-great-iterative-approach-to-design-making/</link>
		<comments>http://www.future-sense.net/2009/12/15/ixd-agile-a-great-iterative-approach-to-design-making/#comments</comments>
		<pubDate>Tue, 15 Dec 2009 12:02:17 +0000</pubDate>
		<dc:creator>rahulsen79</dc:creator>
				<category><![CDATA[Design 'doing']]></category>
		<category><![CDATA[Design Thinking]]></category>
		<category><![CDATA[Experience prototype]]></category>
		<category><![CDATA[Interesting discoveries]]></category>
		<category><![CDATA[New technologies]]></category>
		<category><![CDATA[Agile method]]></category>
		<category><![CDATA[Johnny Holland]]></category>
		<category><![CDATA[Scrum]]></category>
		<category><![CDATA[Software development]]></category>
		<category><![CDATA[User Experience]]></category>

		<guid isPermaLink="false">http://www.future-sense.net/?p=236</guid>
		<description><![CDATA[I&#8217;ve recently been working a lot using the Agile method &#8211; a method used alot in the software development World, but something that has immense value for us to use as Interaction Designers. I&#8217;m sure alot of my colleagues/alumni are now experiencing this method wherever you are in the World. Please feel free to add ]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve recently been working a lot using the <a href="http://en.wikipedia.org/wiki/Agile_software_development"><strong>Agile method</strong></a> &#8211; a method used alot  in the software development World, but something that has immense value for us  to use as Interaction Designers.</p>
<p>I&#8217;m sure alot of my colleagues/alumni are now experiencing this method  wherever you are in the World. Please feel free to add to this post.</p>
<p><strong><a href="http://johnnyholland.org/2009/12/14/how-ucd-and-agile-can-live-together/">Johnny  Holland</a></strong> recently posted an amazing article titled &#8216; How UCD and Agile can  live together&#8217; where a lot of the definitions are given. I think it would be  very interesting for us to read and try to implement this method more into how  we approach projects &#8211; especially those in teams. Several projects of our&#8217;s are  done in teams, with different backgrounds &#8211; experience levels, skills and  roles.</p>
<p>Excerpts from the amazing Johnny Holland blog:</p>
<blockquote><p>User Centered Design is the methodology by which you design a  holistic product while considering the needs of stakeholders and users. Agile  Development is a programming methodology and philosophy intended to overcome the  challenges of the waterfall development process and to deliver clean and  functional code. How can these two methodologies come together?</p>
<h2>Framework</h2>
<p>In order to have this discussion, I would like to define a few terms as they  will be referred to in this article. These are by no means absolute definitions,  but in writing this article and soliciting feedback from practitioners I thought  it prudent to define what I do (and don’t) mean by certain terms for the sake of  the article.</p>
<ul>
<li><strong>Agile Philosophy</strong>: the tactical, iterative and transparent  perspective on a project engaging all stakeholders and members of a project  team. The ultimate goal is a clean and functional product built through  transparency and accountability;</li>
<li><strong>Agile Method</strong>: also referred to as scrum, the actual  development process including all the hard deliverables including user stories,  backlog, burndown charts and all the other tangible by products of an agile  team;</li>
<li><strong>User Centered Design</strong>, The iterative strategy where design  and research practitioners involve stakeholders and users to gain a cohesive  view of a project and to empathize with users. The ultimate goal is a cohesive  vision and product definition backed with qualitative and quantitative  findings;</li>
<li><strong>User Experience, or IxD, or any other of dozens of titles</strong>:  the actual process of qualitative and quantitative research, concept validation,  and design. The end deliverables include system visualizations, information  architecture, and design spec’s.</li>
</ul>
</blockquote>
<p><img title="flow" src="http://www.interactiondesign.se/blog/wp-content/uploads/2009/12/flow-500x333.jpg" alt="flow" width="500" height="333" /></p>
<div>
<dl style="width: 385px;">
<dt><a href="http://www.flickr.com/photos/94723498@N00/4093005474/"><img title="Scrum at work" src="http://farm3.static.flickr.com/2605/4093005474_4184a15518_o.jpg" alt="Scrum at work" width="375" height="500" /></a></dt>
<dd>Scrum at work</dd>
</dl>
</div>
<p>The picture above is from my <a href="http://www.flickr.com/photos/94723498@N00/">flickr-stream</a> and was taken during one of the projects to show the all important &#8216;Scrum-board&#8217; where time and responsibilities were mapped.</p>
<p>You can read more about the Scrum method and order your own FREE copy<a href="http://www.softhouse.se/50"><strong> here</strong></a>. (highly recommended!)</p>
<p>I hope to blog in greater detail about my experiences with this method in the near Future.</p>
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